This time I wanted to try out something new. Instead of searching for the perfect melody or a cool baseline, I made a repeating pattern and tried to make a song that increasingly used more notes per second than in the verse before. Perhaps I went too far but at least it was a fun project and it also confirmed to me that I am indeed capable of composing fast melody progressions.
Wrote the music for the MSX retro game Room 5 which is to be released as a part of the MSXDev’24 contest
I wanted to explore hardware sounds more on the AY-chip so I detuned the software sounds a few notches so that they would match with the frequencies of the HW-sounds and this is what it turned out into.
